It's a school project for Sae Institute Geneva. The goal of this project is to learn how to create a game with very few dependencies, to learn more about memory in c++ programs and to create some basics game framework / engines tools.

Edit the level with the tiles on the right to create a path to the fruit.

Left-click - Put a tile on the level / select a tile on the editor bar

Right-click - Remove a tile from the level (not working now due to MiniFB)

Hit the 'Play' button to start moving the player and the 'Edit' button to go back to the edit mode.

Press escape to go back to the main menu.

Sorry in advance for any bugs you will encouter.

Download

Download
BopysPuzzleAdventure.zip 69 MB

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